fix: fixed proper check whether lobbys are available in LobbyRunner
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@ -38,7 +38,7 @@ public class LobbyRunner {
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}
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boolean canAddLobby() {
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return activeLobbies.size() <= Server.getMaxLobbies();
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return activeLobbies.size() < Server.getMaxLobbies();
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}
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/** Starts a new thread for the current LobbyConnection, and adds it to the currently active lobbies */
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