Commit Graph

262 Commits

Author SHA1 Message Date
Yannik Bretschneider 8dd4a4b60f fix: fixed major bug where lobbyConnection termination wouldn't remove clients 2021-06-08 02:02:50 +02:00
Yannik Bretschneider 96ce2ebde2 fix: fixed a bug where the the timeoutTime is negative 2021-06-08 01:39:17 +02:00
Yannik Bretschneider 7d486df64f HOTFIX: hotfixed show-stopping bug 2021-06-07 18:21:30 +02:00
Yannik Bretschneider 2da32cb397 fix: fixed a bug where spectators that join aren't in the playing state 2021-06-07 17:57:13 +02:00
Yannik Bretschneider 17eb44ce49 fix: fixed doc 2021-06-07 17:47:57 +02:00
Yannik Bretschneider 054662957a fix: fixed bug where spectators would never be in the playing state 2021-06-07 17:47:41 +02:00
Yannik Bretschneider 383fa456fc fix: fixed bug where spectators joining later won't be able to send events 2021-06-07 17:47:22 +02:00
Yannik Bretschneider 0248eaf154 fix: fixed bug where winner was not declared in WinEvent 2021-06-07 17:47:04 +02:00
Yannik Bretschneider 3c49c5bbd8 fix: fixed bug where sending reoconnect while not able to do so breaks the server 2021-06-07 17:26:59 +02:00
Yannik Bretschneider 8d26c3f2ea fix: fixed bug where spectators sending character selection would blow up the server 2021-06-07 17:26:30 +02:00
Yannik Bretschneider 6122c55025 fix: fixed null pointer exception at getting participant from null-valued EntityID 2021-06-07 17:10:30 +02:00
Yannik Bretschneider 5e6745ee23 fix: fixed bug where spectator joins as player if free spot available 2021-06-07 17:05:56 +02:00
Yannik Bretschneider 1be8a503bf refactor: changed method order in LobbyManager 2021-06-07 17:03:06 +02:00
Yannik Bretschneider c2ad2e118e fix: using proper maxRoundTime in TurnTimeoutTimer 2021-06-07 17:00:54 +02:00
Yannik Bretschneider 0b41a9c7d8 refactor: adjusted DisconnectSegment to API changes 2021-06-07 16:45:19 +02:00
Yannik Bretschneider ad2dff3eb9 feat: properly used timeouts and timers in Lobby 2021-06-07 16:44:54 +02:00
Yannik Bretschneider 11923b89a0 feat: implemented Lifetime- and TimeoutTimer 2021-06-07 16:44:41 +02:00
Yannik Bretschneider 6b10287808 refactor: more class name changes 2021-06-07 16:44:29 +02:00
Yannik Bretschneider c4badaf4ef test: refactored tests 2021-06-07 16:44:04 +02:00
Yannik Bretschneider 7653f5217c refactor: renamed GameLogic segment 2021-06-07 16:43:22 +02:00
Yannik Bretschneider 6a0bef616f refactor: changed class names to reflect their uses better 2021-06-07 16:42:19 +02:00
Yannik Bretschneider f0a4cd0adb test: commented out non-working tests 2021-06-07 15:44:30 +02:00
Yannik Bretschneider b087eee99d refactor: added hasFreePlayerSlot method to LobbyConnection 2021-06-07 15:34:22 +02:00
Yannik Bretschneider d58f0dfca9 update: updated submodule 2021-06-07 15:33:42 +02:00
Yannik Bretschneider 9f366c7776 doc: added comments and logs to LobbyManager 2021-06-07 15:33:27 +02:00
Yannik Bretschneider 8c1e55d9b0 build: removed redundant ARG from dockerfile 2021-06-07 15:12:38 +02:00
Yannik Bretschneider e288c8d4a4 fix: fixed the No-Events-bug in the lobby 2021-06-07 15:12:22 +02:00
punchready 1e37bf8ff3 fix: remove faulty participant deletion 2021-06-07 15:00:39 +02:00
Yannik Bretschneider e40218b2cf refactor: major refactor for UserManager, and comments for LobbyManager 2021-06-07 14:51:38 +02:00
punchready 3ea1cc6cf5 fix: resolve some more connection opening and closing issues 2021-06-07 13:11:09 +02:00
punchready 3be518f13b fix: send GameStructure on reconnect 2021-06-07 09:04:18 +02:00
punchready efa5ce3848 fix: remove stored sessions when clients get disconnected by the server 2021-06-07 08:55:53 +02:00
punchready 0d1af0ed62 feat: add disconnect and reconnect methods to lobby 2021-06-07 08:51:38 +02:00
punchready ca0999d06b refactor: minor fixes 2021-06-07 08:41:13 +02:00
punchready 522558bb16 refactor: switch more classes to singleton, simplify handling greatly 2021-06-07 07:36:51 +02:00
punchready d9b5b3db2f cleanup: code cleanup 2021-06-07 03:49:06 +02:00
Yannik Bretschneider 48d9626c06 fix: now sends goodbyeClient message on disconnect 2021-06-07 02:13:12 +02:00
Yannik Bretschneider a25b429e1e fix: fixed bug where selectionComplete is always false 2021-06-07 02:08:52 +02:00
Yannik Bretschneider 752f43b86f refactor: formated lobbymanager properly 2021-06-07 02:01:31 +02:00
Yannik Bretschneider 16c425c507 refactor: formatted Lobby files properly 2021-06-07 01:58:25 +02:00
Yannik Bretschneider c24121b6d9 refactor: formated UserManager properly 2021-06-07 01:56:12 +02:00
Yannik Bretschneider 274a85248f update: updated Gamelib 2021-06-07 01:46:31 +02:00
Yannik Bretschneider 7f70fa51e4 test: commented out impossible to reach methods in UserManager 2021-06-07 01:46:24 +02:00
Yannik Bretschneider 9e894a370e feat: improved UserManager 2021-06-07 01:46:24 +02:00
Yannik Bretschneider 0f559d09a5 feat: implemented reconnectClient 2021-06-07 01:46:23 +02:00
Yannik Bretschneider cc8277ff99 feat: improved LobbyConnection 2021-06-07 01:46:23 +02:00
Yannik Bretschneider f3e3f9f7d7 fix: implemented hashCode that persists for lifetime of object 2021-06-07 01:46:23 +02:00
Yannik Bretschneider 4ace772be0 fix: fixed TurnTimer, Lobby and Pipeline 2021-06-07 01:46:23 +02:00
punchready 67be103c42 feat: add help cli arg and add descriptions 2021-06-07 01:02:40 +02:00
Richard Reiber 355698db1b test: added test for broadcastEvents with a list of Events 2021-06-06 21:40:53 +02:00