2024-09-25 14:47:28 +00:00
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[workspace]
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members = [ "app" , "embedded-graphics-profiler-display"]
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resolver = "2"
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2024-09-09 14:59:40 +00:00
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[profile.release]
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debug = true # Debug info is useful, and does not affect the size of the final binary
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codegen-units = 1 # LLVM can perform better optimizations using a single thread
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lto = "fat" # Attempt to perform optimizations across all crates within the dependency graph
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opt-level = "s" # Optimize for binary size, but keep loop vectorization enabled
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