Commit Graph

334 Commits

Author SHA1 Message Date
9f5303ba74 feat: added copy constructor to stat 2021-08-08 19:31:40 +02:00
48409b1e4a fix: mind stone is apparently just a glorified ranged attack 2021-08-07 14:42:19 +02:00
fbe38c978a doc: added TODO comment for scaling vectors 2021-08-07 14:41:29 +02:00
6ab818b155 test: added test for some IntVector2 properties 2021-08-07 14:41:11 +02:00
77be059d45 build: added fancy test logging 2021-08-06 18:23:07 +02:00
ddd0f2f953 test: fixed wrong expected value in MessageValidationUtilityTest 2021-08-06 17:41:40 +02:00
dd8e9813fa fix: only allow space stone on fully free fields 2021-08-06 15:31:32 +02:00
e68298781b fix: revert removing infinity stones from space stone teleportation as this is not possible to happen 2021-08-06 15:26:54 +02:00
d69376c110 fix: remove infinity stones from the map on space stone teleports 2021-08-06 12:45:40 +02:00
315c7d2891 fix: use correct power stone self damage calculation to not kill the character 2021-08-06 12:45:06 +02:00
Richard Reiber
57d384e98c test: made MessageValidation Test work on German computers 2021-08-05 23:41:43 +02:00
df8acbeefa build: added jacoco coverage support 2021-08-05 23:13:56 +02:00
adb0a49711 feat: make rocks attackable 2021-08-05 12:16:29 +02:00
cff18b088e build: updated libraries to newest versions 2021-08-03 20:11:10 +02:00
3070b9864c fix: use correct variables and send only the complete gamestate event 2021-07-29 01:19:12 +02:00
0336e4769a fix: include gamestate events in applying to ensure the state is set correctly 2021-07-29 01:01:51 +02:00
0fb3ca8728 fix: ok, we are sending more events 2021-07-29 00:22:11 +02:00
8add62fe20 fix: send first gamestate only event after everything is ready 2021-07-29 00:17:41 +02:00
14d30e14e4 fix: use 8-connected instead of 4-connected bresenham 2021-07-28 22:40:48 +02:00
c6f56547c6 vcs: added neovim ignores to gitignore 2021-07-27 15:10:09 +02:00
7b1c644a08 fix: power stone doesn't send a value 2021-07-25 23:14:09 +02:00
910fd5cc3b fix: use correct damage check for power stone 2021-07-25 22:09:08 +02:00
a86e75014f refactor: improve stone cooldown update method 2021-07-25 01:13:40 +02:00
191817100d fix: circumvent late update issues by manually locking positions 2021-07-25 00:41:22 +02:00
9b8e3a7be3 fix: fix duplicate position adding 2021-07-24 22:58:02 +02:00
4eb61a8f48 fix: random neighbour field technically doesnt allow coordinates outside the map 2021-07-24 22:29:57 +02:00
23cceb9622 fix: resolve minor problem in free neighbour search 2021-07-24 21:40:00 +02:00
154ee9c0f2 fix: *facepalm* 2021-07-19 17:47:59 +02:00
4f9f6e0195 fix: make vector scaling round 2021-07-19 15:27:48 +02:00
996addcaf8 fix: fix terrible vector handling 2021-07-19 14:36:18 +02:00
e9b4bc5f58 feat: implemented still-missing JSON ser/deser for portalEntities 2021-07-12 21:16:02 +02:00
518e458c5f fix: add additional protection to stone cooldown check 2021-07-07 15:00:12 +02:00
6885dcc13d fix: stone cooldown check needs to check for > 0 2021-07-07 14:58:24 +02:00
70529f04d8 fix: prevent getFreeNeighbour from choosing positions outside of the map 2021-07-06 12:55:53 +02:00
a7b0514bd8 fix: fix turn count 2021-07-02 15:39:21 +02:00
bacb6a65df fix: make game logic methods accessible for ai 2021-07-01 18:32:44 +02:00
1dabd1d25d fix: make GameState accessible for ai 2021-07-01 17:25:14 +02:00
7fffe2efbb cleanup: remove moved code 2021-07-01 15:02:39 +02:00
a289fee059 fix: use own methods in JSON constructor and add javadoc 2021-07-01 11:28:01 +02:00
07ade1696d fix: fixed IntVector2 add method 2021-06-30 22:50:09 +02:00
ed4b454379 feat: added setter for CharacterConfig in JSON 2021-06-30 22:49:59 +02:00
bc3319eed0 fix: stop making duplicate properties which are difficult to access 2021-06-29 08:38:04 +02:00
be7dd1ca94 feat: add portal support 2021-06-24 22:07:40 +02:00
7b1ce8af8f fix: make thanos also knock out characters he walks over, adapt for new UseInfinityStoneRequest 2021-06-24 20:41:37 +02:00
7334b234d4 feat: implemented JSON stuff related to PortalEvents 2021-06-24 15:51:18 +02:00
371424e6c3 feat: added PortalEvent to EventBuilder 2021-06-24 15:37:30 +02:00
81e53edb2a feat: added TeleportedEvent 2021-06-24 15:28:29 +02:00
abdd4dfbb7 feat: added customRequest type 2021-06-24 15:17:35 +02:00
f2e737373a feat: implemented CustomRequest 2021-06-09 16:03:08 +02:00
b8402f636f fix: turns out turn count means something totally different 2021-06-07 15:16:37 +02:00