Commit Graph

259 Commits

Author SHA1 Message Date
C H
34dcc75400 Update EventSerializerTest.java 2021-06-03 15:15:55 +02:00
C H
f54bae4c1f EventSerializer tests 2021-06-03 15:01:01 +02:00
C H
d70cd36a39 Update EntitySerializerTest.java 2021-06-03 09:47:34 +02:00
C H
d99a2ce3c3 Update EntitySerializerTest.java 2021-06-03 09:17:47 +02:00
f53a6502f4 cleanup: optimize imports 2021-06-03 04:19:10 +02:00
d4a929878d refactor: reduce the type casting hell 2021-06-03 04:18:16 +02:00
5a90056cd8 fix: remove ConsumedMP- and ConsumedAPEvents before TurnEvent for standard compatibility 2021-06-03 04:14:33 +02:00
bc6846b5b1 refactor: move GameInstance.toString implementation to GameState 2021-06-03 04:06:20 +02:00
2fb5a29633 cleanup: optimize imports 2021-06-03 03:57:20 +02:00
f9837b4c28 cleanup: improve javadoc comments 2021-06-03 03:54:18 +02:00
f323873b39 cleanup: improve JSON class code 2021-06-03 03:46:58 +02:00
09d798f37f refactor: introduce utils method for converting arrays into arraylists and make methods accessible with either 2021-06-03 03:33:20 +02:00
614b33adff refactor: use isAlive instead of hp.getValue 2021-06-03 03:15:05 +02:00
00eb5e21f3 fix: make characters drop their inventory on knockout 2021-06-03 03:06:21 +02:00
7cd99495ba fix: clamp stats between 0 and max value 2021-06-03 03:05:59 +02:00
b80b96a3a0 fix: improve pathfinding test 2021-06-03 02:56:09 +02:00
1601a2560d feat: add support for the GamestateEvent in applyEvent 2021-06-03 02:51:44 +02:00
c990356da0 fix: include knocked out characters in TurnEvent for standard compatibility 2021-06-03 02:37:03 +02:00
cc4c5ba8cb fix: include NPCs in RoundSetupEvent and TurnEvent for standard compatibility 2021-06-03 02:30:25 +02:00
dd3201dfd2 feat: add method to end the current turn 2021-06-03 02:21:12 +02:00
3bb6d81b27 refactor: restructure code and fix some events not being applied 2021-06-03 02:19:10 +02:00
e0af4cf01c fix: minor bugfixes and standard compatibility 2021-06-03 01:39:36 +02:00
C H
9be5f6c10c worked on tests for EntitySerializer (not ready so far, I work again on it tomorow) 2021-06-02 18:36:35 +02:00
19f6695ba8 feat: added exception if a deserialized character is non-existent 2021-06-02 16:29:48 +02:00
e54ce32626 fix: added missing name field to EntitySerializer 2021-06-02 16:29:24 +02:00
c07c141c6e test: fixed EntitySerializer test 2021-06-02 16:29:03 +02:00
b9bf930d6c feat: added JsonSerializer to Event 2021-06-02 16:28:42 +02:00
ea3d51c408 refactor: moved config and messages out of JSON 2021-06-02 16:28:19 +02:00
b13a7db67b feat: implemented proper CharacterConfig json stuff 2021-06-02 16:10:35 +02:00
ea6a178c82 feat: completed EventSerializer 2021-06-02 00:34:51 +02:00
f184c6b3b9 refactor: deleted unused NotificationEvent 2021-06-02 00:15:09 +02:00
9d5484966e fix: fix thanos' mp handling 2021-06-01 19:45:18 +02:00
71fc0893a8 refactor: utilize NPCType 2021-06-01 19:33:48 +02:00
e88476eb10 cleanup: optimize imports, remove unused code, fix warnings 2021-06-01 19:26:29 +02:00
4d467d6d95 fix: destroy infinity stone entities if picked up 2021-06-01 19:16:57 +02:00
850c46c6e1 feat: add thanos' ai 2021-06-01 19:14:44 +02:00
2f45e2b772 feat: add 4-connected Bresenham pathfinding algorithm 2021-06-01 18:30:32 +02:00
8e6f61a665 fix: add missing checks to game logic and fix events not being applied 2021-06-01 17:59:45 +02:00
9c2c814e98 cleanup: optimize imports 2021-06-01 17:19:48 +02:00
5984e40384 fix: improve rasterization and tests 2021-06-01 17:15:44 +02:00
0572450ced refactor: changed returnType of checkRequestsAndApply to list 2021-06-01 16:53:45 +02:00
141469c11f refactor: changed returnType of checkRequestAndApply to optional 2021-06-01 16:34:08 +02:00
842db2439a breaking: remove observable pattern, make methods return events directly 2021-06-01 15:43:04 +02:00
4802b0113d feat: implemented NPC serialization properly 2021-06-01 14:04:50 +02:00
C H
fe7687bc21 added some tests for Events, Requests and their Builders 2021-06-01 09:40:03 +02:00
6c06beb366 fix: that's not supposed to be in there 2021-06-01 00:52:24 +02:00
cce1622a45 WIP: add full game test base 2021-06-01 00:50:43 +02:00
ae9f5902e1 refactor: create proper game logic test 2021-06-01 00:50:29 +02:00
787ba7d38e fix: naming and field occupation during game initialization 2021-06-01 00:48:49 +02:00
bfe7b10169 feat: implemented EntitySerializer and partial test 2021-06-01 00:42:54 +02:00