|
326c469e55
|
fix: changed event types to non-primitives for nullability
|
2021-05-02 03:15:20 +02:00 |
|
|
e6cc61a272
|
feat: rewrote EntityBuilder to check for entity correctness when building entities
|
2021-05-02 02:58:39 +02:00 |
|
|
091e6eb688
|
fix: added entity to entityEvents as this is required for the SpawnEntityEvent
|
2021-05-02 02:58:02 +02:00 |
|
|
06af6b37f3
|
feat: added pause event types to eventType enum
|
2021-05-02 02:15:32 +02:00 |
|
|
3b286c3cad
|
merge: merged comment in EventBuilder for better formating
Conflicts:
src/main/java/uulm/teamname/marvelous/gamelibrary/events/EventBuilder.java
|
2021-05-02 02:04:40 +02:00 |
|
|
608cd829c4
|
temp: half finished but ineffective EventBuilder, to be reworked
fix: deleted duplicate equals
fix: changed language level
temp: half finished but ineffective EventBuilder, to be reworked
|
2021-05-02 02:02:32 +02:00 |
|
|
21fccee0df
|
fix: fix formatting
|
2021-05-02 00:19:01 +02:00 |
|
|
abd70a0d05
|
fix: deleted duplicate equals
|
2021-05-02 00:05:55 +02:00 |
|
|
82fa54bd2d
|
Merge remote-tracking branch 'origin/gamelib' into gamelib
|
2021-05-02 00:03:19 +02:00 |
|
|
be88744bc9
|
fix: generated equals and hashCode for events, entities and entityIDs
|
2021-05-02 00:03:09 +02:00 |
|
|
b5a66dcdc6
|
wip: start implementing GameLogic.checkRequest
|
2021-05-02 00:03:03 +02:00 |
|
|
889e4cf233
|
Merge remote-tracking branch 'origin/gamelib' into gamelib
|
2021-05-01 23:54:40 +02:00 |
|
|
1a33a8cb7e
|
fix: fixed comments to properly display as a list
|
2021-05-01 23:54:25 +02:00 |
|
|
9220b6cc1b
|
fix: add todo comment
|
2021-05-01 23:51:16 +02:00 |
|
|
1cb86f6be8
|
feat: added EventBuilder for building Events with more convenience and nicer code
|
2021-05-01 23:36:07 +02:00 |
|
|
d00c18c9d3
|
fix: changed gamestate event to new format
BREAKING-CHANGE: GamestateEvent parameter type changes
|
2021-05-01 23:19:36 +02:00 |
|
|
cdf9c342ef
|
fix: changed custom content type to HashMap<String, Object>
|
2021-05-01 23:18:53 +02:00 |
|
|
5a667ea860
|
Merge remote-tracking branch 'origin/gamelib' into gamelib
|
2021-05-01 23:08:04 +02:00 |
|
|
bdc434ecc3
|
refactor: added comments and rearranged EventTypes
|
2021-05-01 23:07:34 +02:00 |
|
|
bebe721788
|
feat: implement GameLogic.executeRequest
|
2021-05-01 23:06:22 +02:00 |
|
|
3b286b4667
|
feat: data classes for all events and requests
|
2021-05-01 22:30:52 +02:00 |
|
|
43cf4c6c1b
|
fix: swap EntityID constructor parameters
|
2021-05-01 22:24:27 +02:00 |
|
|
b5614d3d37
|
fix: its movement point, not mana point
|
2021-05-01 21:53:52 +02:00 |
|
|
2783173898
|
ix: move manager classes to game logic
|
2021-05-01 21:40:36 +02:00 |
|
|
fe249f39ea
|
refactor: improve stone cooldown storing and implement better cloning
|
2021-05-01 19:47:19 +02:00 |
|
Yannik Bretschneider
|
01ee534a56
|
refactor: changed tuple test variable name to t for readability
|
2021-04-30 23:47:41 +02:00 |
|
|
e062de635d
|
fix: change last comments to new format
|
2021-04-30 23:19:58 +02:00 |
|
|
fcd2338b11
|
feat: implement all getters in GameStateView
|
2021-04-30 21:48:48 +02:00 |
|
|
eccac70656
|
feat: implement GameState.snapshot and make entities cloneable
|
2021-04-30 21:48:28 +02:00 |
|
|
3f7d393d5d
|
refactor: unify comment styles
feat: add entity list class
|
2021-04-30 20:54:34 +02:00 |
|
Yannik Bretschneider
|
78b5d9d4cf
|
feat: created RoleEnum according to standard
|
2021-04-30 19:40:50 +02:00 |
|
Yannik Bretschneider
|
72289a5052
|
refactor: Added and improved comments in message structure
|
2021-04-30 16:28:00 +02:00 |
|
Yannik Bretschneider
|
51a7044851
|
refactor: optimized file readability by refactoring comments
|
2021-04-30 16:25:34 +02:00 |
|
Yannik Bretschneider
|
71f571fee1
|
feat: created POJOs for message structures from the standard document
|
2021-04-29 21:41:31 +02:00 |
|
Yannik Bretschneider
|
67b9d25eb8
|
fix: Refactored to Gradle-based project, and added dependencies
|
2021-04-29 20:57:08 +02:00 |
|