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ea6a178c82
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feat: completed EventSerializer
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2021-06-02 00:34:51 +02:00 |
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f184c6b3b9
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refactor: deleted unused NotificationEvent
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2021-06-02 00:15:09 +02:00 |
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9d5484966e
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fix: fix thanos' mp handling
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2021-06-01 19:45:18 +02:00 |
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71fc0893a8
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refactor: utilize NPCType
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2021-06-01 19:33:48 +02:00 |
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e88476eb10
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cleanup: optimize imports, remove unused code, fix warnings
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2021-06-01 19:26:29 +02:00 |
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4d467d6d95
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fix: destroy infinity stone entities if picked up
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2021-06-01 19:16:57 +02:00 |
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850c46c6e1
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feat: add thanos' ai
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2021-06-01 19:14:44 +02:00 |
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2f45e2b772
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feat: add 4-connected Bresenham pathfinding algorithm
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2021-06-01 18:30:32 +02:00 |
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8e6f61a665
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fix: add missing checks to game logic and fix events not being applied
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2021-06-01 17:59:45 +02:00 |
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9c2c814e98
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cleanup: optimize imports
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2021-06-01 17:19:48 +02:00 |
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5984e40384
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fix: improve rasterization and tests
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2021-06-01 17:15:44 +02:00 |
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0572450ced
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refactor: changed returnType of checkRequestsAndApply to list
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2021-06-01 16:53:45 +02:00 |
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141469c11f
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refactor: changed returnType of checkRequestAndApply to optional
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2021-06-01 16:34:08 +02:00 |
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842db2439a
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breaking: remove observable pattern, make methods return events directly
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2021-06-01 15:43:04 +02:00 |
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4802b0113d
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feat: implemented NPC serialization properly
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2021-06-01 14:04:50 +02:00 |
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6c06beb366
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fix: that's not supposed to be in there
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2021-06-01 00:52:24 +02:00 |
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787ba7d38e
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fix: naming and field occupation during game initialization
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2021-06-01 00:48:49 +02:00 |
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bfe7b10169
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feat: implemented EntitySerializer and partial test
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2021-06-01 00:42:54 +02:00 |
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ad9d314b6b
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refactor: removed unused imports in JSON
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2021-06-01 00:42:46 +02:00 |
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23777bad33
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refactor: extracted SerializedEntityType enum
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2021-06-01 00:33:43 +02:00 |
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20f014209a
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feat: added inventory method to get inventory as array
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2021-06-01 00:33:43 +02:00 |
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bccffad8f0
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fix: more code is apparently better
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2021-06-01 00:32:07 +02:00 |
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d080fff5d3
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refactor: arranged de/serializers into packages
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2021-05-31 23:38:22 +02:00 |
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852c85df08
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feat: partial rewrite of JSON wit support for CharacterConfig
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2021-05-31 23:25:41 +02:00 |
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c8d34fcc97
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feat: implemented config-based character deserialization
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2021-05-31 23:25:41 +02:00 |
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fa6207e47d
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feat: characterConfig now has a HashMap for values
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2021-05-31 23:25:41 +02:00 |
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9a9fe4ae97
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feat: add thanos into the handling
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2021-05-31 22:54:13 +02:00 |
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1ba5410fd6
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fix: improve the terrible rasterization code
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2021-05-31 22:50:44 +02:00 |
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4b794e99e9
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feat: add proper game initialization
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2021-05-31 21:37:18 +02:00 |
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184c839c3a
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fix: utilize config in GameLogic
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2021-05-31 18:30:26 +02:00 |
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7c36ea5c5c
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fix: add configs to GameInstance and fix GameState snapshots
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2021-05-31 18:07:53 +02:00 |
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488b18b40c
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fix: make configuration class names consistent
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2021-05-31 17:51:57 +02:00 |
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d09a733f2a
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feat: add CharacterConfig
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2021-05-31 17:50:15 +02:00 |
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213955bc37
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fix: reset turnCount at the beginning of a new round
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2021-05-31 17:37:37 +02:00 |
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e6dc10e3f5
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feat: implemented proper Request serialization
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2021-05-30 18:07:28 +02:00 |
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2ff309500e
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feat: implemented proper stringify in the JSON class, and changed ObjectMapper to static
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2021-05-30 18:06:18 +02:00 |
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d2216f190a
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feat: removed ObjectMapper in deserializers, and replaced it with context-based mapping
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2021-05-30 17:22:02 +02:00 |
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9192677ca1
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fix: corrected JSON property order of CharacterRequest
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2021-05-30 17:03:29 +02:00 |
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27c3d6554a
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fix: fixed JSON mapping of requestTypes
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2021-05-30 17:01:48 +02:00 |
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cb0f2cae13
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feat: optimized IntVector2Deserializer
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2021-05-30 17:01:27 +02:00 |
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d0829f3948
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feat: implemented proper deserialization for EntityID and IntVector2
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2021-05-30 17:00:59 +02:00 |
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a25231fb3e
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fix: fixed bugs in RequestDeserializer, and wrote Proptests for it
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2021-05-28 16:20:40 +02:00 |
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da1d72d61a
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refactor: nicer enum arrangement of RequestTypes
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2021-05-28 16:20:22 +02:00 |
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b871b4d3a4
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refactor: split MessageStructure into multiple messages, as a starting point for proper implementation of the login standard
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2021-05-28 14:51:17 +02:00 |
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a92f437412
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feat: completed RequestDeserializer
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2021-05-28 14:50:38 +02:00 |
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0696176609
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fix: allow EndRoundRequest event
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2021-05-27 18:02:30 +02:00 |
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830ef22997
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feat/refactor: actually track win conditions
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2021-05-27 17:58:44 +02:00 |
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7f7459e7a7
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fix: make movement events pick up infinity stones
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2021-05-27 17:30:36 +02:00 |
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3522cee9a4
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feat: add stone cooldown handling
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2021-05-27 17:26:46 +02:00 |
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0f50efa121
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feat: add handling for overtime victories
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2021-05-27 17:18:36 +02:00 |
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