|
fed9f8d077
|
fix: unify death handling and add it to all cases of damage taking
|
2021-08-11 09:30:01 +02:00 |
|
|
cf035dedac
|
fix: correctly set maximum values when parsing entities
|
2021-08-11 00:31:49 +02:00 |
|
|
a28741ac3d
|
fix: deprecate unsafe gamestate getter
|
2021-08-11 00:24:34 +02:00 |
|
|
12f4d7592b
|
fix: remove last use of value field in use stone requests
|
2021-08-10 20:34:10 +02:00 |
|
|
d2942341e2
|
fix: add missing target existence check to mind stone
|
2021-08-10 20:26:35 +02:00 |
|
|
673ba9f89d
|
fix: move away from targetEntity in use stone requests in request executing too
|
2021-08-10 19:21:44 +02:00 |
|
|
a9acbda343
|
fix: add more checks, fix power stone check and usestone not having a target entity field
|
2021-08-10 13:00:01 +02:00 |
|
|
6e249280c1
|
refactor: made stat init nicer
|
2021-08-10 12:55:20 +02:00 |
|
|
ebd7d2a12b
|
fix: add missing check to reality stone
|
2021-08-10 12:35:08 +02:00 |
|
|
9f5303ba74
|
feat: added copy constructor to stat
|
2021-08-08 19:31:40 +02:00 |
|
|
48409b1e4a
|
fix: mind stone is apparently just a glorified ranged attack
|
2021-08-07 14:42:19 +02:00 |
|
|
fbe38c978a
|
doc: added TODO comment for scaling vectors
|
2021-08-07 14:41:29 +02:00 |
|
|
6ab818b155
|
test: added test for some IntVector2 properties
|
2021-08-07 14:41:11 +02:00 |
|
|
77be059d45
|
build: added fancy test logging
|
2021-08-06 18:23:07 +02:00 |
|
|
ddd0f2f953
|
test: fixed wrong expected value in MessageValidationUtilityTest
|
2021-08-06 17:41:40 +02:00 |
|
|
dd8e9813fa
|
fix: only allow space stone on fully free fields
|
2021-08-06 15:31:32 +02:00 |
|
|
e68298781b
|
fix: revert removing infinity stones from space stone teleportation as this is not possible to happen
|
2021-08-06 15:26:54 +02:00 |
|
|
d69376c110
|
fix: remove infinity stones from the map on space stone teleports
|
2021-08-06 12:45:40 +02:00 |
|
|
315c7d2891
|
fix: use correct power stone self damage calculation to not kill the character
|
2021-08-06 12:45:06 +02:00 |
|
Richard Reiber
|
57d384e98c
|
test: made MessageValidation Test work on German computers
|
2021-08-05 23:41:43 +02:00 |
|
|
df8acbeefa
|
build: added jacoco coverage support
|
2021-08-05 23:13:56 +02:00 |
|
|
adb0a49711
|
feat: make rocks attackable
|
2021-08-05 12:16:29 +02:00 |
|
|
cff18b088e
|
build: updated libraries to newest versions
|
2021-08-03 20:11:10 +02:00 |
|
|
3070b9864c
|
fix: use correct variables and send only the complete gamestate event
|
2021-07-29 01:19:12 +02:00 |
|
|
0336e4769a
|
fix: include gamestate events in applying to ensure the state is set correctly
|
2021-07-29 01:01:51 +02:00 |
|
|
0fb3ca8728
|
fix: ok, we are sending more events
|
2021-07-29 00:22:11 +02:00 |
|
|
8add62fe20
|
fix: send first gamestate only event after everything is ready
|
2021-07-29 00:17:41 +02:00 |
|
|
14d30e14e4
|
fix: use 8-connected instead of 4-connected bresenham
|
2021-07-28 22:40:48 +02:00 |
|
|
c6f56547c6
|
vcs: added neovim ignores to gitignore
|
2021-07-27 15:10:09 +02:00 |
|
|
7b1c644a08
|
fix: power stone doesn't send a value
|
2021-07-25 23:14:09 +02:00 |
|
|
910fd5cc3b
|
fix: use correct damage check for power stone
|
2021-07-25 22:09:08 +02:00 |
|
|
a86e75014f
|
refactor: improve stone cooldown update method
|
2021-07-25 01:13:40 +02:00 |
|
|
191817100d
|
fix: circumvent late update issues by manually locking positions
|
2021-07-25 00:41:22 +02:00 |
|
|
9b8e3a7be3
|
fix: fix duplicate position adding
|
2021-07-24 22:58:02 +02:00 |
|
|
4eb61a8f48
|
fix: random neighbour field technically doesnt allow coordinates outside the map
|
2021-07-24 22:29:57 +02:00 |
|
|
23cceb9622
|
fix: resolve minor problem in free neighbour search
|
2021-07-24 21:40:00 +02:00 |
|
|
154ee9c0f2
|
fix: *facepalm*
|
2021-07-19 17:47:59 +02:00 |
|
|
4f9f6e0195
|
fix: make vector scaling round
|
2021-07-19 15:27:48 +02:00 |
|
|
996addcaf8
|
fix: fix terrible vector handling
|
2021-07-19 14:36:18 +02:00 |
|
|
e9b4bc5f58
|
feat: implemented still-missing JSON ser/deser for portalEntities
|
2021-07-12 21:16:02 +02:00 |
|
|
518e458c5f
|
fix: add additional protection to stone cooldown check
|
2021-07-07 15:00:12 +02:00 |
|
|
6885dcc13d
|
fix: stone cooldown check needs to check for > 0
|
2021-07-07 14:58:24 +02:00 |
|
|
70529f04d8
|
fix: prevent getFreeNeighbour from choosing positions outside of the map
|
2021-07-06 12:55:53 +02:00 |
|
|
a7b0514bd8
|
fix: fix turn count
|
2021-07-02 15:39:21 +02:00 |
|
|
bacb6a65df
|
fix: make game logic methods accessible for ai
|
2021-07-01 18:32:44 +02:00 |
|
|
1dabd1d25d
|
fix: make GameState accessible for ai
|
2021-07-01 17:25:14 +02:00 |
|
|
7fffe2efbb
|
cleanup: remove moved code
|
2021-07-01 15:02:39 +02:00 |
|
|
a289fee059
|
fix: use own methods in JSON constructor and add javadoc
|
2021-07-01 11:28:01 +02:00 |
|
|
07ade1696d
|
fix: fixed IntVector2 add method
|
2021-06-30 22:50:09 +02:00 |
|
|
ed4b454379
|
feat: added setter for CharacterConfig in JSON
|
2021-06-30 22:49:59 +02:00 |
|