Commit Graph

271 Commits

Author SHA1 Message Date
ac65dd2f29 build: adjusted Dockerfile 2021-08-11 12:07:32 +02:00
fc2bf12dfa test: disabled non-working test 2021-08-11 03:06:11 +02:00
382b6a859d feat: add turn timeout timer 2021-08-11 01:47:18 +02:00
Richard Reiber
cefee10880 feat: added 2 standard configuration files from editor (and 50x50 scenario as well) 2021-08-11 01:07:30 +02:00
Lenard Hermann
d6a0a5f732 Upload: New Scenario 2021-08-10 18:16:16 +00:00
38da3329d7 script: updated script to use new scenario 2021-08-10 19:49:12 +02:00
3abacf0f8b assets: added new scenario with portals 2021-08-10 19:48:38 +02:00
02a2805a8a build: updated mainclass 2021-08-10 19:48:27 +02:00
582bd83a2d wip: experimental version 2021-08-10 19:31:16 +02:00
Richard Reiber
97a2cbb74e sonarqube: removed some smells.
biggest change is that the HashSet and HashMap in LobbyConnection is now a Set and Map instead.
2021-08-09 23:19:30 +02:00
d54d2004dd fix: fix method call 2021-08-09 20:33:57 +02:00
e7c5976f9b update: updated submodule 2021-08-09 20:33:13 +02:00
d46471e601 fix: send gamestructure to players joining a running game 2021-08-09 20:29:46 +02:00
2e839c1768 update: updated submodule 2021-08-06 18:24:37 +02:00
3fff60f125 build: added fancy test logging 2021-08-06 18:22:52 +02:00
48fc93a8a2 update: updated submodule 2021-08-06 16:51:37 +02:00
Richard Reiber
8e4148009a sonarqube: fixed some smells in the test section 2021-08-05 23:24:15 +02:00
21536b9151 build: added jacoco coverage support 2021-08-05 23:12:28 +02:00
Richard Reiber
6f19056fde sonarqube: fixed some smells 2021-08-05 22:19:27 +02:00
7fb4f41326 update: updated submodule 2021-08-05 13:26:56 +02:00
905bdbccd6 doc: added better log message for PlayerFilterSegment 2021-07-29 01:56:34 +02:00
75cb8e5562 update: updated submodule 2021-07-29 01:44:53 +02:00
8b301485b3 update: updated submodule 2021-07-29 00:24:14 +02:00
7d56a6a253 update: updated submodule 2021-07-27 15:14:49 +02:00
26e1210bc8 vcs: added neovim ignores to gitignore 2021-07-27 15:08:51 +02:00
f74eabe347 fix: fixed wrong jessica jones name 2021-07-27 03:42:43 +02:00
9f67808139 fix: add gamestate event to all responses 2021-07-26 00:00:47 +02:00
1d257b3c08 test: fixed MarvelousServerTest with non-erroring tinylog config 2021-07-22 15:57:32 +02:00
b62f7a82d3 Created asgard-based scenario config with portals 2021-07-21 17:51:01 +02:00
fc4127a679 fix: fixed being able to control other player's characters 2021-07-21 00:18:29 +02:00
c1e7a8614a script: added and updated scripts for more fanciness 2021-07-20 23:48:50 +02:00
48a378e75c fix: fixed bug where too many wrong events would cause a null pointer 2021-07-20 23:48:32 +02:00
c060116d37 update: updated submodule 2021-07-19 20:29:46 +02:00
eca1064294 script: added script to start server locally 2021-07-16 17:23:12 +02:00
601bf9f174 update: updated submodule 2021-07-16 15:49:18 +02:00
00c1a1f12f update: updated submodule 2021-07-09 15:55:01 +02:00
09c5545c6d fix: re-implemented the segment, this time properly 2021-07-07 18:04:19 +02:00
e02fd0879a feat: implemented proper filtering of EndRoundRequests 2021-07-07 14:47:54 +02:00
51239a0aed update: updated submodule 2021-07-07 13:33:02 +02:00
bb5d002cb4 fix: actually add the segment 2021-07-06 13:18:55 +02:00
8c8a4752e3 fix: update tests 2021-07-06 13:15:15 +02:00
8f12084308 fix: prevent EndRoundRequests and invalid pausing 2021-07-06 13:14:00 +02:00
f8aa2c9bf2 fix: destroy lobbies properly after ended games and during grouping 2021-07-06 12:59:37 +02:00
ec6236c57f fix: only set runningGame to true if the client actually had a started game 2021-07-01 12:33:33 +02:00
1a8566895b fix: improve server test coverage and functionality 2021-06-29 08:40:57 +02:00
bf3bd7d0a4 fix: adjust login process for standard 2021-06-29 08:40:00 +02:00
844cc08c49 update: updated submodule 2021-06-24 15:17:54 +02:00
4943f1ce1a fix: fixed refactoring error 2021-06-24 15:17:09 +02:00
df9268ce17 updated submodule 2021-06-09 16:03:20 +02:00
c01afab0ab test: the test now has a friendly comment 2021-06-08 16:15:07 +02:00