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00eb5e21f3
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fix: make characters drop their inventory on knockout
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2021-06-03 03:06:21 +02:00 |
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7cd99495ba
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fix: clamp stats between 0 and max value
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2021-06-03 03:05:59 +02:00 |
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b80b96a3a0
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fix: improve pathfinding test
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2021-06-03 02:56:09 +02:00 |
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1601a2560d
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feat: add support for the GamestateEvent in applyEvent
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2021-06-03 02:51:44 +02:00 |
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c990356da0
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fix: include knocked out characters in TurnEvent for standard compatibility
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2021-06-03 02:37:03 +02:00 |
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cc4c5ba8cb
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fix: include NPCs in RoundSetupEvent and TurnEvent for standard compatibility
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2021-06-03 02:30:25 +02:00 |
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dd3201dfd2
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feat: add method to end the current turn
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2021-06-03 02:21:12 +02:00 |
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3bb6d81b27
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refactor: restructure code and fix some events not being applied
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2021-06-03 02:19:10 +02:00 |
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e0af4cf01c
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fix: minor bugfixes and standard compatibility
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2021-06-03 01:39:36 +02:00 |
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C H
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9be5f6c10c
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worked on tests for EntitySerializer (not ready so far, I work again on it tomorow)
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2021-06-02 18:36:35 +02:00 |
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19f6695ba8
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feat: added exception if a deserialized character is non-existent
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2021-06-02 16:29:48 +02:00 |
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e54ce32626
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fix: added missing name field to EntitySerializer
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2021-06-02 16:29:24 +02:00 |
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c07c141c6e
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test: fixed EntitySerializer test
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2021-06-02 16:29:03 +02:00 |
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b9bf930d6c
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feat: added JsonSerializer to Event
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2021-06-02 16:28:42 +02:00 |
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ea3d51c408
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refactor: moved config and messages out of JSON
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2021-06-02 16:28:19 +02:00 |
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b13a7db67b
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feat: implemented proper CharacterConfig json stuff
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2021-06-02 16:10:35 +02:00 |
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ea6a178c82
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feat: completed EventSerializer
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2021-06-02 00:34:51 +02:00 |
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f184c6b3b9
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refactor: deleted unused NotificationEvent
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2021-06-02 00:15:09 +02:00 |
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9d5484966e
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fix: fix thanos' mp handling
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2021-06-01 19:45:18 +02:00 |
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71fc0893a8
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refactor: utilize NPCType
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2021-06-01 19:33:48 +02:00 |
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e88476eb10
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cleanup: optimize imports, remove unused code, fix warnings
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2021-06-01 19:26:29 +02:00 |
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4d467d6d95
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fix: destroy infinity stone entities if picked up
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2021-06-01 19:16:57 +02:00 |
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850c46c6e1
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feat: add thanos' ai
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2021-06-01 19:14:44 +02:00 |
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2f45e2b772
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feat: add 4-connected Bresenham pathfinding algorithm
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2021-06-01 18:30:32 +02:00 |
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8e6f61a665
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fix: add missing checks to game logic and fix events not being applied
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2021-06-01 17:59:45 +02:00 |
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9c2c814e98
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cleanup: optimize imports
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2021-06-01 17:19:48 +02:00 |
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5984e40384
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fix: improve rasterization and tests
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2021-06-01 17:15:44 +02:00 |
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0572450ced
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refactor: changed returnType of checkRequestsAndApply to list
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2021-06-01 16:53:45 +02:00 |
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141469c11f
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refactor: changed returnType of checkRequestAndApply to optional
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2021-06-01 16:34:08 +02:00 |
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842db2439a
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breaking: remove observable pattern, make methods return events directly
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2021-06-01 15:43:04 +02:00 |
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4802b0113d
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feat: implemented NPC serialization properly
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2021-06-01 14:04:50 +02:00 |
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C H
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fe7687bc21
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added some tests for Events, Requests and their Builders
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2021-06-01 09:40:03 +02:00 |
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6c06beb366
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fix: that's not supposed to be in there
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2021-06-01 00:52:24 +02:00 |
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cce1622a45
|
WIP: add full game test base
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2021-06-01 00:50:43 +02:00 |
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ae9f5902e1
|
refactor: create proper game logic test
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2021-06-01 00:50:29 +02:00 |
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787ba7d38e
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fix: naming and field occupation during game initialization
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2021-06-01 00:48:49 +02:00 |
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bfe7b10169
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feat: implemented EntitySerializer and partial test
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2021-06-01 00:42:54 +02:00 |
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ad9d314b6b
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refactor: removed unused imports in JSON
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2021-06-01 00:42:46 +02:00 |
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23777bad33
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refactor: extracted SerializedEntityType enum
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2021-06-01 00:33:43 +02:00 |
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20f014209a
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feat: added inventory method to get inventory as array
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2021-06-01 00:33:43 +02:00 |
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bccffad8f0
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fix: more code is apparently better
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2021-06-01 00:32:07 +02:00 |
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3238f45836
|
refactor: matched test packages to previous refactor
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2021-05-31 23:41:40 +02:00 |
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d080fff5d3
|
refactor: arranged de/serializers into packages
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2021-05-31 23:38:22 +02:00 |
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852c85df08
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feat: partial rewrite of JSON wit support for CharacterConfig
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2021-05-31 23:25:41 +02:00 |
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c8d34fcc97
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feat: implemented config-based character deserialization
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2021-05-31 23:25:41 +02:00 |
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fa6207e47d
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feat: characterConfig now has a HashMap for values
|
2021-05-31 23:25:41 +02:00 |
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9a9fe4ae97
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feat: add thanos into the handling
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2021-05-31 22:54:13 +02:00 |
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1ba5410fd6
|
fix: improve the terrible rasterization code
|
2021-05-31 22:50:44 +02:00 |
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4b794e99e9
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feat: add proper game initialization
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2021-05-31 21:37:18 +02:00 |
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184c839c3a
|
fix: utilize config in GameLogic
|
2021-05-31 18:30:26 +02:00 |
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7c36ea5c5c
|
fix: add configs to GameInstance and fix GameState snapshots
|
2021-05-31 18:07:53 +02:00 |
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ab011e54da
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test: partial test for EventDeserializer
|
2021-05-31 17:57:55 +02:00 |
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488b18b40c
|
fix: make configuration class names consistent
|
2021-05-31 17:51:57 +02:00 |
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d09a733f2a
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feat: add CharacterConfig
|
2021-05-31 17:50:15 +02:00 |
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213955bc37
|
fix: reset turnCount at the beginning of a new round
|
2021-05-31 17:37:37 +02:00 |
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a69d8b916f
|
refactor: improved information hiding in RequestDeserializerTest
|
2021-05-31 15:03:11 +02:00 |
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C H
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bf574cec1e
|
Update RequestBuilderTest.java
|
2021-05-30 18:51:30 +02:00 |
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C H
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1e47a63cb7
|
Merge branch 'gamelib' of https://gitlab.informatik.uni-ulm.de/sopra/ws20-marvelous-mashup/teams/team25 into gamelib
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2021-05-30 18:50:33 +02:00 |
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C H
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75e9ee07a5
|
testing: RequestBuilder testing
|
2021-05-30 18:50:21 +02:00 |
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e6dc10e3f5
|
feat: implemented proper Request serialization
|
2021-05-30 18:07:28 +02:00 |
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6a6669ae5d
|
refactor: re-formatted JSONTest
|
2021-05-30 18:07:05 +02:00 |
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|
2ff309500e
|
feat: implemented proper stringify in the JSON class, and changed ObjectMapper to static
|
2021-05-30 18:06:18 +02:00 |
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d2216f190a
|
feat: removed ObjectMapper in deserializers, and replaced it with context-based mapping
|
2021-05-30 17:22:02 +02:00 |
|
|
9192677ca1
|
fix: corrected JSON property order of CharacterRequest
|
2021-05-30 17:03:29 +02:00 |
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|
27c3d6554a
|
fix: fixed JSON mapping of requestTypes
|
2021-05-30 17:01:48 +02:00 |
|
|
cb0f2cae13
|
feat: optimized IntVector2Deserializer
|
2021-05-30 17:01:27 +02:00 |
|
|
d0829f3948
|
feat: implemented proper deserialization for EntityID and IntVector2
|
2021-05-30 17:00:59 +02:00 |
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42e57daa54
|
test: started writing GameLogic test, and added providers for several types
|
2021-05-28 17:25:49 +02:00 |
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a25231fb3e
|
fix: fixed bugs in RequestDeserializer, and wrote Proptests for it
|
2021-05-28 16:20:40 +02:00 |
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|
da1d72d61a
|
refactor: nicer enum arrangement of RequestTypes
|
2021-05-28 16:20:22 +02:00 |
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b871b4d3a4
|
refactor: split MessageStructure into multiple messages, as a starting point for proper implementation of the login standard
|
2021-05-28 14:51:17 +02:00 |
|
|
a92f437412
|
feat: completed RequestDeserializer
|
2021-05-28 14:50:38 +02:00 |
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b2b963579e
|
test: wrote proptest for IntVector to practise proptesting
|
2021-05-28 14:47:15 +02:00 |
|
C H
|
0ba55f4922
|
Merge branch 'gamelib' of https://gitlab.informatik.uni-ulm.de/sopra/ws20-marvelous-mashup/teams/team25 into gamelib
|
2021-05-28 13:40:08 +02:00 |
|
C H
|
940d8a8d97
|
EventBuilder Tests
|
2021-05-28 13:18:20 +02:00 |
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|
0696176609
|
fix: allow EndRoundRequest event
|
2021-05-27 18:02:30 +02:00 |
|
|
830ef22997
|
feat/refactor: actually track win conditions
|
2021-05-27 17:58:44 +02:00 |
|
|
7f7459e7a7
|
fix: make movement events pick up infinity stones
|
2021-05-27 17:30:36 +02:00 |
|
|
3522cee9a4
|
feat: add stone cooldown handling
|
2021-05-27 17:26:46 +02:00 |
|
|
0f50efa121
|
feat: add handling for overtime victories
|
2021-05-27 17:18:36 +02:00 |
|
|
a416698adf
|
feat: add handling for stan and goose
|
2021-05-27 17:08:08 +02:00 |
|
|
01ccabad14
|
refactor: massively improve turn and round handling code
|
2021-05-27 15:57:06 +02:00 |
|
|
7dcffab0a6
|
feat: changed ObjectMapper to static for the JSON deserializers
|
2021-05-26 16:16:48 +02:00 |
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|
65c33d886c
|
fix: removed checksum from MessageStructure
|
2021-05-21 22:33:01 +02:00 |
|
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a4c510279a
|
test: fixed EventDeserializerTest and implemented the GameEvent test part of it
|
2021-05-21 14:16:19 +02:00 |
|
|
035bf2eb7c
|
refactor: generated Equals and HashCode for requests where necessary
|
2021-05-21 14:16:02 +02:00 |
|
|
596ace355a
|
feat: implement method to start a game
|
2021-05-19 20:04:10 +02:00 |
|
|
f3b5fc277e
|
wip: implement post turn handling
|
2021-05-19 19:59:41 +02:00 |
|
|
7bac3bd46a
|
feat: properly expose EntityManager
|
2021-05-19 18:24:07 +02:00 |
|
|
bd442bedfc
|
feat: add RequestBuilder and test base
|
2021-05-18 19:03:34 +02:00 |
|
|
588633fe46
|
fix: add more necessary getters to GameStateView
|
2021-05-18 18:44:01 +02:00 |
|
|
1348e342d6
|
refactor: removed deprecated checksum
|
2021-05-18 18:14:03 +02:00 |
|
|
a6e90ef0f4
|
fix: fixed a typo in RequestType
|
2021-05-18 17:58:35 +02:00 |
|
|
72cec32253
|
fix: make EventObserver use an array of events
|
2021-05-18 17:24:07 +02:00 |
|
|
2aefddf979
|
Merge branch 'gamelib' of ssh://gitlab.informatik.uni-ulm.de/sopra/ws20-marvelous-mashup/teams/team25 into gamelib
|
2021-05-18 14:19:23 +02:00 |
|
|
37e84b6e15
|
feat: created BasicAnswer, and cleaned up some code
|
2021-05-18 14:19:09 +02:00 |
|
|
9fa5c554ef
|
feat: expose methods for game state event handling
|
2021-05-18 14:14:23 +02:00 |
|
|
2d33f150a8
|
refactor: remove todo
|
2021-05-18 14:02:55 +02:00 |
|
|
0bb4ba21df
|
fix: code cleanup
|
2021-05-18 13:56:41 +02:00 |
|
|
b00ba50f97
|
feat: implement GameLogic.applyEvent
|
2021-05-18 13:55:36 +02:00 |
|