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bd234a7849
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improved mainclass Server, and started a server for testing
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2021-06-05 00:53:10 +02:00 |
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551c661f38
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build: added sonarqube plugin to server build.gradle
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2021-06-04 20:30:29 +02:00 |
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c3f3fc0011
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doc: removed explicit thread names from logging messages
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2021-06-04 19:55:21 +02:00 |
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e1a3e05d28
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doc: added documentation comment for Server mainclass
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2021-06-04 19:54:47 +02:00 |
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b37737f073
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feat: created main, and implemented log-level setting and config loading
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2021-06-04 18:46:44 +02:00 |
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d534897a5b
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feat: implemented command line argument parsing
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2021-06-04 18:46:05 +02:00 |
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238f0beea3
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build: added console argument parser dependency
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2021-06-04 18:06:13 +02:00 |
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598d3a8df3
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refactor: changed spectators to final in LobbyConnection
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2021-06-04 15:26:19 +02:00 |
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d4460e6c0f
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feat: created placeholder main
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2021-06-04 15:26:19 +02:00 |
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c0aac8cd31
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added jar task to build.gradle
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2021-06-04 15:26:18 +02:00 |
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Richard Reiber
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c9fa49e10f
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doc: updated Logger messages
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2021-06-04 14:40:51 +02:00 |
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9ec801690f
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doc: added thread name to some logging messages
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2021-06-04 14:27:30 +02:00 |
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207f70683b
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feat: TurnTimer implemented properly
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2021-06-04 14:26:45 +02:00 |
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68b078a90c
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test: fixed GameStateSegmentTest to work with new API
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2021-06-04 00:00:06 +02:00 |
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fecb377c9f
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build: changed 8 parallel forks to 1 because speed
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2021-06-03 23:41:54 +02:00 |
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7f4e5cc1cb
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refactor: used ParticipantType from Gamelib
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2021-06-03 23:40:17 +02:00 |
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c9ebc2c1c7
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refactor: make use of new method supporting ArrayList
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2021-06-03 03:40:30 +02:00 |
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6557e748af
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feat: updated lobby to pipeline-based model
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2021-06-02 18:28:02 +02:00 |
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96f131e50c
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fix: fixed PauseSegment and DisconnectSegment, and added logging to all segments
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2021-06-02 18:27:39 +02:00 |
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2380012d35
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feat: implemented partial RoundTimer
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2021-06-02 18:26:35 +02:00 |
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302fc5246d
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refactor: deleted now useless class PauseHandler
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2021-06-02 17:52:20 +02:00 |
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d27bc6326c
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test: fixed GameStateSegment test
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2021-06-02 17:51:48 +02:00 |
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50bd0f2a19
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fix: fixed problems arising from refactor
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2021-06-02 17:51:39 +02:00 |
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aecfcd2d42
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doc: added logging
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2021-06-02 17:51:23 +02:00 |
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30a8a03eb2
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fix: fixed problems arising from Gamelib refactor
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2021-06-02 17:01:59 +02:00 |
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cb1f99814a
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feat: implemented wins and disconnects in Lobby
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2021-06-01 18:07:43 +02:00 |
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ffb37def47
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feat: implemented utility methods for LobbyConnection
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2021-06-01 17:59:29 +02:00 |
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2a4fc1cef0
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feat: completed several segments
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2021-06-01 17:57:05 +02:00 |
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1887a2c12d
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refactor: used proper method for checking requestType to ReqSegment
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2021-06-01 15:28:59 +02:00 |
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0c2bc6cf6a
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feat: created packet class for pipelining
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2021-06-01 15:26:30 +02:00 |
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74f3b86144
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error: added todo to currently wrong GameInstance constructor
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2021-06-01 15:26:09 +02:00 |
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cd4e9f5e5e
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build: added tinylog dependency
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2021-06-01 14:28:20 +02:00 |
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Richard Reiber
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6eb16a2514
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update: added some Segments for Pipelining
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2021-05-31 19:49:48 +02:00 |
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68bbf07ac6
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refactor: update Lobby for changes to the game library
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2021-05-27 18:16:08 +02:00 |
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ae64d51a73
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refactor: renamed package names to be lowercase
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2021-05-26 18:52:34 +02:00 |
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741f907348
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feat: changed pipeline return type to optional for better clarity, and added comments
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2021-05-26 13:57:47 +02:00 |
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5515478fe6
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feat: implemented a pipelining system for the lobby to pipeline events through a number of segments for processing them
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2021-05-19 20:59:59 +02:00 |
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d2d9712b61
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fix: fixed types in MessageRelay and LobbyConnection
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2021-05-19 20:59:11 +02:00 |
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Richard Reiber
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fcf43fcd83
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wip: Request pipelining
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2021-05-19 19:02:57 +02:00 |
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7a8857da0c
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feat: changed WebSockets to Participants, and created those
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2021-05-19 13:12:14 +02:00 |
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65e9e88f51
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fix: replace duplicate class with ParticipantType
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2021-05-18 18:49:33 +02:00 |
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89a75f982b
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feat: partial implementation of MessageRelay and LobbyConnection
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2021-05-18 18:24:26 +02:00 |
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ce71de5d25
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test: created partial test prototype for MarvelousServer
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2021-05-18 18:23:30 +02:00 |
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0833976aca
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feat: add basic backbone for lobby
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2021-05-18 18:11:52 +02:00 |
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d306b2b736
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feat: singleton MessageRelay and better prototype of LobbyManager
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2021-05-18 16:57:03 +02:00 |
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a4fd7c1ef5
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fix: executed a gradle task that makes the project hopefully recognizable by the IDE
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2021-05-05 20:59:02 +02:00 |
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0b3a3097e1
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fix: changed GameState to proper class GameInstance in lobby
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2021-05-05 18:58:24 +02:00 |
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f5d565613a
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feat: added gamelib as submodule (slightly experimental but should work) and reconfigured Gradle
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2021-05-05 18:31:29 +02:00 |
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Richard Reiber
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c1bc8042ee
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Added a first Lobby Constructor.
Added Event/Request differentiation (as comments).
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2021-05-05 12:35:51 +02:00 |
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Richard Reiber
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f471b66eb6
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Added a few Methods and test Version control.
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2021-05-05 12:10:51 +02:00 |
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Yannik Bretschneider
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074276e664
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fix: changed lists in MessageRelay to final
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2021-04-29 20:30:02 +02:00 |
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Yannik Bretschneider
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b4415fdb53
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feat: starting point for the server, implemented LobbyConnection partially
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2021-04-29 20:27:40 +02:00 |
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Yannik Bretschneider
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57f3b9abc5
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feat: setup project properly
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2021-04-29 17:28:24 +02:00 |
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